using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Storage;

namespace OrigPacman
{
    class Pacman
    {
        Dictionary<Direction, Texture2D> textures;
        Direction currentDirection;
        Rectangle container;
    }
}
